v1.2 Added hub world Added Processor Added Aging Rack Added Empty Bottle Added Apple Extract Added Apple Cider Added Apple Vinegar Added Wheat Flour Added Sugar Added Wort Added Beer Added Salt Pile Added Dough Added Yeast Added Spiced Cidar Added Tea Added Bottle Of Milk Added Moist Cheese Added Soft Cheese Added Hard Cheese Added Dry Cheese Added Butter Added Pastry Dough Added Pastry Added ability for hoes, upon right-clicking, to harvest fully grown wheat, leaving the seed in place Added In-Game Autosave option toggle (in order to fix immense lag during autosaves) Added FOV slider Added more splashes Fixed food being consumed upon interacting with chests/workbenches/etc, and also while at max HP Fixed autosaving causing massive lag spikes (see above) Fixed sign positioning during sign editing Changed Furnace GUI Changed stack sizes of certain vanilla foods Changed HP recovery of multiple vanilla foods Changed colored cloth crafting recipes to now require the processor instead Changed options GUI Changed axes & pickaxes to have proper efficacy against correct block materials Nerfed card passive effects Renamed 'bamboo' to 'reed' Renamed several ore items/weapons/armors Resprited Apple Resprited Classic Grass/Wheat Block Resprited Wooden Window, Wooden Pillar Removed bread crafting recipe (-> moved to needing Wheat Flour) Removed Milk Bucket (-> Replaced by Bottle Of Milk) Removed ability to passively heal in the peaceful difficulty April 6th, 2025 v1.1 Fixed durendal not being implemented properly Fixed spiders disappearing randomly Added ability to switch between "default" and "classic" textures using the F8 key Added ability for salt to burn certain enemies Added Quarryer enemy Added ability to view equipped cards outside of inventory Added Shroomspawn Staff Added Slow-Fall Boots Added Shock-Plate Added Firecrackers Added Slushthrow Added chance for dungeons to spawn with multiple floors Changed wiki Changed HUD/GUI Changed the durendal stats Changed durability calculations Changed daggers to sometimes drop as an item upon colliding with a mob Changed texture of mob spawner Changed textures of cards Changed dungeons to drop their loot from the mob spawner (instead of spawning in chests) Nerfed Kings and Queens of Hearts rate of healing March 10th, 2025 v1.0_03 Changed hostile mob spawning rates to be based on a cycle of days * 1st night: no mob spawns * 2nd night: few mob spawns * 3rd night: many mob spawns * 4th night: a LOT of mob spawns * 5.. night: reset to no mob spawns, and cycle Changed mob spawners to be impervious to explosions Changed max health of enemies Fixed locked chests being able to be opened using an unlocked chest March 9th, 2025 v1.0_02 Changed mobs to disappear upon player death ( in order to prevent softlocks) Changed arrow recipe to give 8 arrows per craft Changed creeper detect range Changed difficulty settings March 6th, 2025 v1.0 Changed textures of almost everything Added cloth colors Added naturally spawning plants * Arterial Plant * Cloud Plant * Corpse-Fire Plant * Iris Stalk * Moon Bloom * Pink Bud * Stone Stalk * Lunar Shroom * Poison Mushroom Added shale, slate, and shingle gravel Added anchor Added peat, and mossy gravel Added rainbow bricks, and checkered bricks Added slab flooring, framed stone, wooden window, wooden support, textured slab, and compound brick Added cloud block Added salt block Added spires (w/ anchors) Added rings Added altars Added piles of gravel Added peat deposits Added marshy seaside Added dunes/salt flats Added snowy mountaintops Added clouds Added natural grasses (+flowers) Added something far far out, and then something farther, and another farther, and so on Added cards (passive effects) * Vitality cards * Mining cards * Building cards * Agility cards Added garland Added staves * Jump Staff * Ice Staff * Quake Staff * Cloud Staff * Inferno Staff * Iris Staff * Base Staff * Silk Touch Staves * Bloom Staff Added durendal sword Added bog nugget Added daggers * Wooden Dagger * Stone Dagger * Iron Dagger * Diamond Dagger * Golden Dagger Added ore bows * Stone-Covered Bow * Iron-Plated Bow * Diamond-Encrusted Bow * Gilded Bow Added shuriken Added terrorbirds Added husks Added ducks (yay) Added ability for cacti to grow pink buds Changed starting max health Changed mob spawn rate Changed creepers to be able to see through walls (run) Changed (most) enemies to be able to climb walls Changed sky/fog color Changed maximum darkness allowed Changed mob dungeon placement/chance Changed mob spawners to lock initially their chests, until the spawner is destroyed Changed zombies & skeletons to not burn during daytime Removed moon & stars at night Added displayed item names Added ability to edit signs Added ability for items to float/bounce in water Added special ampersand symbols to font Changed font color Changed main menu Changed torches to be inactive first upon placing (can be activated) Mobs will now snuff out torches Added one new song Added new F1, F2, and F3 functionality Added numpad cheats Added secrets Maybe removed Herobrine